Product owner is a role on an Agile scrum team. The product owner (PO) represents the business or user community and is responsible for working with this group to determine what features will be in the product release. Other roles in scrum include scrum master and development team.
PO responsibilities
- Work with stakeholders (e.g. SIGs, developers, UX designers) to develop a vision for the product or feature they are responsible for
- Communicate this vision to the development team through a prioritized user story backlog that maximizes value delivered
- Be available to answer questions in a timely manner throughout the development process
- Test and accept user stories
- Test features regularly, file and prioritize bugs as-needed and be generally aware of the state of quality for area of responsibility
- Remain on top of the current state of development
- Demonstrate progress and provide status updates to stakeholders
- Conduct user acceptance testing (UAT)
- Capture longer-term plans in backlog of UXPROD features
- Prioritize features for quarterly releases using inputs such as business value (UXPROD rankings), technical dependencies and available capacity
See Getting Started for Product Owners page for more details on processes and links to resources.
"Thin thread" development
One of the key benefits of scrum development methodology is that it is iterative and incremental. The goal is to release testable software early and often, so that feedback can inform future development. "Thin thread" development supports this goal by putting the emphasis on development of MINIMAL features needed to support an end-to-end workflow, prioritizing those workflows that cross apps.
Writing user stories using "INVEST"
A great mnemonic for structuring user stories is INVEST:
Letter | Meaning | Description |
---|---|---|
I | Independent | The user story should be self-contained, in a way that there is no inherent dependency on another PBI. |
N | Negotiable | User stories are not explicit contracts and should leave space for discussion. |
V | Valuable | A user story must deliver value to the stakeholders. |
E | Estimate-able | You must always be able to estimate the size of a user story. |
S | Small | User stories should not be so big as to become impossible to plan/task/prioritize within a level of accuracy. |
T | Testable | The user story or its related description must provide the necessary information to make test development possible. |
https://en.wikipedia.org/wiki/INVEST_(mnemonic)