Done
Details
Assignee
Matt ConnollyMatt ConnollyReporter
Cate BoeremaCate Boerema(Deactivated)Priority
P2Sprint
NoneParent
TestRail: Cases
Open TestRail: CasesTestRail: Runs
Open TestRail: Runs
Details
Details
Assignee
Matt Connolly
Matt ConnollyReporter
Cate Boerema
Cate Boerema(Deactivated)Priority
Sprint
None
Parent
TestRail: Cases
Open TestRail: Cases
TestRail: Runs
Open TestRail: Runs
Created March 1, 2017 at 3:39 PM
Updated February 15, 2018 at 3:32 PM
Resolved March 27, 2017 at 3:09 PM
Jakub, I added the for-next-sprint label to this one because it seems like it might be a candidate if we really don't have enough stories to keep the guys busy in Sprint 10. I know we don't yet have the design for where this should live or the UI scaffolding, but we might be able to just piece something together with the components we have and refine later. Worth discussing with the team, if we are looking for something extra for the sprint.
Purpose Implement basic CRUD functions for Item Material types. Material types are customer-defined and can be associated with Items.
As a library administrator
I want to be able to create, read, update and delete Material types
So I can determine the appropriate categories for use in my institution
Scenario
Given the ?? page under Settings > Users (Need input from UX - LIBAPP-140)
When displayed
Then a Material types control should display
Scenario
Given the material type control
When a new material type is created
Then Material type name can be specified
Scenario
Given the Material type control
When a new Material type is created
Then:
It should display in the list of created Material types in Settings
Scenario
Given the Material type control
When a new Material type is deleted
Then:
It should be removed from the list of created Material types in Settings
Scenario
Given the Material type control
When a new Material type is edited
Then:
The edits should be reflected in the list of created Material types in Settings
NOTE: This should use the same component as the one used for Patron Group CRUD